<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Architecture on Daniel's Tech Blog</title><link>https://tech.daniellbastos.com.br/tags/architecture/</link><description>Recent content in Architecture on Daniel's Tech Blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 04 Mar 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://tech.daniellbastos.com.br/tags/architecture/index.xml" rel="self" type="application/rss+xml"/><item><title>The best code is the one you don't write</title><link>https://tech.daniellbastos.com.br/posts/the-best-code-is-the-one-you-dont-write/</link><pubDate>Wed, 04 Mar 2026 00:00:00 +0000</pubDate><guid>https://tech.daniellbastos.com.br/posts/the-best-code-is-the-one-you-dont-write/</guid><description>&lt;p&gt;As software developers, our goal has always been to build good software. In the AI era, this remains true. But here is what changed: our job is not just &amp;ldquo;writing good code&amp;rdquo; anymore.&lt;/p&gt;
&lt;p&gt;I have been building software for years. I wrote a lot of code. Good code. Bad code. Code that lasted. Code that I wish I could erase from existence. And now, looking back, I realize the game has changed. The role evolved.&lt;/p&gt;</description></item></channel></rss>